I have experienced many group
projects over the 4 years of college; this is by far the most eventful and
successful. Most group projects last a few weeks, this one was a whole
semester. Luckily my group members were all people I trust and can rely on. I
have to give a lot of props to Ed he has done a great job keeping things
organized even when things has taken a minor turn, but we are the kind of group
that communicated well with each other and any problems we had were solved
without any loss of progress.
My part in this group was to
create concept art for the army, main characters, and enemies. As the project
moved forwards we realized that it wasn’t efficient to just split the tasks up.
Me and Patrick got together and realized its best to do a little competition
and see what concepts the group likes as a whole. The end result was a lot more
interesting designs. A new responsibility that was laid to me was to create the
environment that was being described. Edwin had an idea for how to lay out the environment
but he just didn’t know how to show it. Me and Patrick did our best to create
his idea and eventually me design seemed to suit his idea and the groups seemed
to like it too.
One day our group got really serious
and we brainstormed ideas for names, we have plenty of random names and plenty
of “glory halls” but eventually I throw out the name “Extinction Fleet” and
everyone loved it. The name was a combination of “fleet” the word that Edwin
was hell bent on using and a word I thought was cool “extinction”. After some
good laughs about “glory halls” I thought to the next part of this project. I
love graphic design so when it came down to creating a design for a logo I jump
on the opportunity. With many other projects I was slow to create them but when
I was finally able to get it done I popped out some amazing designs. My
favorite was of a Robot design but after a group vote being a tie we left it to
a coin flip and sadly my design favorite design was not the one chosen but on
the bright side the other design was also my own creation.
Later on we had a bit of a crisis;
our programmer seemed to be hiatus. So I had to quickly learn how to use unity and
create a user interface and a working health system. I was probably one of the
hardest things I have ever done; I had to learn a new program and programming
over night pretty much. I have to credit you tube for my success in this step a
great tutorial done by TornadoTwins.
The project is no way near done
but I feel as if we have done a great job so far. Our new challenge is to find
a new programmer but besides that we are well on track to getting done and
having a great game.
Paul Singh (Concept Artist, UI Designer, Logo Designer)
No comments:
Post a Comment