Wednesday, December 11, 2013

There is always a job to get done.

I have experienced many group projects over the 4 years of college; this is by far the most eventful and successful. Most group projects last a few weeks, this one was a whole semester. Luckily my group members were all people I trust and can rely on. I have to give a lot of props to Ed he has done a great job keeping things organized even when things has taken a minor turn, but we are the kind of group that communicated well with each other and any problems we had were solved without any loss of progress.

My part in this group was to create concept art for the army, main characters, and enemies. As the project moved forwards we realized that it wasn’t efficient to just split the tasks up. Me and Patrick got together and realized its best to do a little competition and see what concepts the group likes as a whole. The end result was a lot more interesting designs. A new responsibility that was laid to me was to create the environment that was being described. Edwin had an idea for how to lay out the environment but he just didn’t know how to show it. Me and Patrick did our best to create his idea and eventually me design seemed to suit his idea and the groups seemed to like it too.

One day our group got really serious and we brainstormed ideas for names, we have plenty of random names and plenty of “glory halls” but eventually I throw out the name “Extinction Fleet” and everyone loved it. The name was a combination of “fleet” the word that Edwin was hell bent on using and a word I thought was cool “extinction”. After some good laughs about “glory halls” I thought to the next part of this project. I love graphic design so when it came down to creating a design for a logo I jump on the opportunity. With many other projects I was slow to create them but when I was finally able to get it done I popped out some amazing designs. My favorite was of a Robot design but after a group vote being a tie we left it to a coin flip and sadly my design favorite design was not the one chosen but on the bright side the other design was also my own creation.

Later on we had a bit of a crisis; our programmer seemed to be hiatus. So I had to quickly learn how to use unity and create a user interface and a working health system. I was probably one of the hardest things I have ever done; I had to learn a new program and programming over night pretty much. I have to credit you tube for my success in this step a great tutorial done by TornadoTwins.

The project is no way near done but I feel as if we have done a great job so far. Our new challenge is to find a new programmer but besides that we are well on track to getting done and having a great game.

Paul Singh (Concept Artist, UI Designer, Logo Designer)

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